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Ow
 
Ow
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dem-bones44 wrote:

2) They will have had to spend — potentially, and this is where I am a little unsure — a lot of resources to rank that high in the first place so are probably heavily invested in the game to begin with, and would have to continue to push and spend lots of resources.


I have tested them twice now. First as Ambassador and second as tester.

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The first time I was a bit lost and ended up thinking I didn't like this Ephemeral horses thing.
The second time as tester I went all in to see just how far I could get and I now think I really don't like them.

You have two choices....play casually and get a few BMI and not be competitive. This will involve a few resources ( Stroke, Timer, tears and tack) with some passes.

Or you can go all in and go for ranking and getting all the BMIs offered ( which are nice) as you go along. This will involve over a thousand passes ( or more) with multitude of strokes, tears, tack and timers). Yes you will get a high GP Appy but you lose the Ephemeral horses you have bred along with all those resources....this will be repeated again after the season is over.

So if you are resource short or do not want to use the resources you have you will have to decide which way to play.

I personally will not be giving this much attention now.
Spyder
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Thanks for the candid review, I couldn't even be bothered to test this new feature, and your post tells me I was correct default smiley (h)
haffyfan
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dem-bones44 wrote:

1) The winners of these horses have to coordinate their efforts, so either reach out or know each other and decide to either start/join a team, because each player only gets one.


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1. I don't see what the problem is with getting two people from a group of fourteen players to contact each other.
2. Players interested in the breed can contact the winners themselves and offer to buy them at a high bid.
3. The winners can put these horses up for sale themselves because they're not interested in the breed and they sense another profit in it.
4. Obtaining just one horse is enough. You breed subsequent mares with the stallion obtained from the event until you achieve the same GP.


dem-bones44 wrote:

2) They will have had to spend — potentially, and this is where I am a little unsure — a lot of resources to rank that high in the first place so are probably heavily invested in the game to begin with, and would have to continue to push and spend lots of resources.

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To take over a breed's ranking, all you need is AP and time. You don't use AP in the Ephemerals Event anyway, so you won't lose this resource. Besides, players can save thousands of AP for such occasions.

dem-bones44 wrote:

3) They still have to catch up and outpace the top teams, which will presumably not stop their hard work.

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The chasing team earns higher GP each generation than the defending team. Besides, they don't have to catch up much, because what's 50-100 GP (+ maybe another 100 you make during the event) when you get +3 or more in each generation?

Besides, we're still talking about the first team. But what about the second team, which might be pushed to 3rd place? Or the 3rd team that falls off the podium? Teams with ratings also work for their stars, so why should they be pushed off the podium in favor of a team that will be created from horses from the event?


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The team members are simply being robbed of their work by the game developers. They're taking advantage of the fact that teams protect their GP with a sales limit, so ignoring this limit makes these horses valuable.

Look at the current Appaloosas on the server. If the event were to launch today, the prizes would be horses with 30,265 GP (because the best horse has 30 315 GP). Making these horses a team immediately puts you in second place (30,076.6 GP). If not, you can sell these horses, because the highest GP on sale is 29 720.
xElis
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xElis wrote:

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To take over a breed's ranking, all you need is AP and time. You don't use AP in the Ephemerals Event anyway, so you won't lose this resource. Besides, players can save thousands of AP for such occasions.


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True as AP's are not used. You will get 15 Ephemeral points a day which is not enough to breed another high level Ephemeral horse. You must breed constantly if you want to be in the top 10 in ranking and those point will go fast. BUT you can buy more points with passes. You can buy 5 more points ( on the test server it is 95 passes) 4 times at which point you cannot buy more.

You can buy an Ephemeral adult horse with higher GP ( with passes...on the test server it is 250 passes) and you can buy a foal with a higher GP ( with Equus on the test server it was 2000). This you can do every day so those passes spent can add up very quickly.

So in one day you can spend 650 passes ( 250 for the adult horse and 380...95 x4 for Ephemeral points). Now on the test server we got the first adult free but for everyone after it will cost you passes.
Spyder
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To put it mathematically,

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The official announcement says that it would take at least 109 generations to catch the top with these prize horses. However, for a skilled BLUPer who can BLUP in 10 minutes and has the time, you can go through 109 generations in less than one day of intensive work (1090 minutes or roughly 18 hours). If that sounds crazy, 6 hours over 3 days. AP cost would be only 6500 or 13000 if you're BLUPing two horses per generation, which if you're a senior player with a stash of them is also not an obscene amount (I have around 11000 and I know players who have more).

Basically, it's not as wildly difficult to catch the top with these prizes as they say, and definitely seems very unfair to the top 3 teams who are now going to get pushed out.
Crookedstar915
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Crookedstar915 wrote:

To put it mathematically,

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The official announcement says that it would take at least 109 generations to catch the top with these prize horses. However, for a skilled BLUPer who can BLUP in 10 minutes and has the time, you can go through 109 generations in less than one day of intensive work (1090 minutes or roughly 18 hours). If that sounds crazy, 6 hours over 3 days. AP cost would be only 6500 or 13000 if you're BLUPing two horses per generation, which if you're a senior player with a stash of them is also not an obscene amount (I have around 11000 and I know players who have more).

Basically, it's not as wildly difficult to catch the top with these prizes as they say, and definitely seems very unfair to the top 3 teams who are now going to get pushed out.


Thanks for doing the math. It’s not unheard of for players to blup even faster, say, 3-4 minutes, which would half your estimate, even. default smiley :)
Atsila
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xElis wrote:

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The chasing team earns higher GP each generation than the defending team. Besides, they don't have to catch up much, because what's 50-100 GP (+ maybe another 100 you make during the event) when you get +3 or more in each generation?

Besides, we're still talking about the first team. But what about the second team, which might be pushed to 3rd place? Or the 3rd team that falls off the podium? Teams with ratings also work for their stars, so why should they be pushed off the podium in favor of a team that will be created from horses from the event?



so what you're saying is that people are scared this will add competition. to a competitive game. default smiley :)
ᴄʜᴀɪɴsᴀᴡ.
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........>.>.........

default smiley xd
dem-bones44
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ᴄʜᴀɪɴsᴀᴡ. wrote:

so what you're saying is that people are scared this will add competition. to a competitive game. default smiley :)


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It's hard to talk about competitiveness when the game cheats breeders. How can you talk about competitiveness when you work regularly on your team and horses with higher GP than yours appear out of nowhere? Why do we need sales limits then, when the developers can distribute our earned GP at their whim anyway?

It's fine for teams to compete, but I don't see why this race shouldn't be fair. There's already a place where you can buy horses for competition, and it's called 'sales.' I don't know how fair it can be to introduce horses into circulation that are even several hundred or several thousand better than those at player-run sales.

What's next? Maybe an item with coats from the RGA? There are several of some, and other players would like them too. This will also increase the competitiveness of sales, as players sometimes sell them for 1 000 passes or more.
xElis
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xElis wrote:

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It's hard to talk about competitiveness when the game cheats breeders. How can you talk about competitiveness when you work regularly on your team and horses with higher GP than yours appear out of nowhere? Why do we need sales limits then, when the developers can distribute our earned GP at their whim anyway?

It's fine for teams to compete, but I don't see why this race shouldn't be fair. There's already a place where you can buy horses for competition, and it's called 'sales.' I don't know how fair it can be to introduce horses into circulation that are even several hundred or several thousand better than those at player-run sales.

What's next? Maybe an item with coats from the RGA? There are several of some, and other players would like them too. This will also increase the competitiveness of sales, as players sometimes sell them for 1 000 passes or more.


it is relatively straightforward to discuss competitiveness when a game has hundreds of highly competitive players. the game will continue to evolve, and the developers, who created the game, are not acting unfairly or undermining it by doing their job. default smiley :)
ᴄʜᴀɪɴsᴀᴡ.
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xElis wrote:

Click to display
It's hard to talk about competitiveness when the game cheats breeders. How can you talk about competitiveness when you work regularly on your team and horses with higher GP than yours appear out of nowhere? Why do we need sales limits then, when the developers can distribute our earned GP at their whim anyway?

It's fine for teams to compete, but I don't see why this race shouldn't be fair. There's already a place where you can buy horses for competition, and it's called 'sales.' I don't know how fair it can be to introduce horses into circulation that are even several hundred or several thousand better than those at player-run sales.

What's next? Maybe an item with coats from the RGA? There are several of some, and other players would like them too. This will also increase the competitiveness of sales, as players sometimes sell them for 1 000 passes or more.


Isn't this game pay to win? All the top players I've seen are spending money on their accounts to get where they are, I don't think this will impact those top players much which seems to be where your concern lies unless I'm misunderstanding you
反派登场
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ᴄʜᴀɪɴsᴀᴡ. wrote:

it is relatively straightforward to discuss competitiveness when a game has hundreds of highly competitive players. the game will continue to evolve, and the developers, who created the game, are not acting unfairly or undermining it by doing their job. default smiley :)


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If team play continues to thrive, it will be despite the developers' actions, not because of them. Developing breeds and increasing GP is solely the players' work; these aren't divine horses that appear in the game every three weeks. Players were given 350 GP (or slightly higher in later years) to start with, and thanks to hours spent playing, they reached 30,000. Developing horse breeds is the only part of the game you simply can't buy; you have to earn it.

I'm offering the perspective of a player who has BLUPed hundreds of horses in teams over the past few years, and that's it default smiley :) Giving out high GP isn't targeted at players like me, and I know that. I'm simply allowed to disagree and express my opinion and perspective, which the developers seem to have lacked (e.g., saying that 100 generations is a lot).
xElis
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xElis wrote:

Click to display
If team play continues to thrive, it will be despite the developers' actions, not because of them. Developing breeds and increasing GP is solely the players' work; these aren't divine horses that appear in the game every three weeks. Players were given 350 GP (or slightly higher in later years) to start with, and thanks to hours spent playing, they reached 30,000. Developing horse breeds is the only part of the game you simply can't buy; you have to earn it.

I'm offering the perspective of a player who has BLUPed hundreds of horses in teams over the past few years, and that's it default smiley :) Giving out high GP isn't targeted at players like me, and I know that. I'm simply allowed to disagree and express my opinion and perspective, which the developers seem to have lacked (e.g., saying that 100 generations is a lot).



everyone is allowed their opinion of course. i am also just stating mine as a returning player that has blupped hundreds of horses in teams over the past few years of playing. default smiley :)
ᴄʜᴀɪɴsᴀᴡ.
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Do we know when the next anniversary horse is going to be coming out since they replaced it with Feliz Navidad for the Christmas event?
dem-bones44
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ᴄʜᴀɪɴsᴀᴡ. wrote:

so what you're saying is that people are scared this will add competition. to a competitive game. default smiley :)


It's competition only if it's fair. Everyone spend the same resources for the same amount of horses.
SilverPuppy
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Is there another cycle of ascent before this horrible new promo? I see there's 28 days remaining for Zeus
Bellus
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Bellus wrote:

Is there another cycle of ascent before this horrible new promo? I see there's 28 days remaining for Zeus


One last round default smiley :)
Nalu93
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So I'm a few days late for this but the whole horse prize thing for the Ephemerals... I'm both terrified and elated for what would happen if Mustangs ever become a breed for this.
I'm on a new mustang team aiming to close the 2000 gap between top GP and mares in sales. If this happens and we have not just three teams sitting 2000 GP away from the fourth placed team but four or more that are 2000 GP away from the fifth placed team, it could end horribly or amazingly. The new team(s) could sell horses that are close to the top GP and end the suppression OR not and make the problem worse. My team in exactly one month has gone from 10th to 5th, and we're planning to keep going higher. This would put us way farther down, and nobody wants to join a team like ours that isn't even in the top ten, unless they're really passionate about us. It doesn't make us look good if we can't even close the gap.
Alternatively, it would be more teams accepting more members and more players getting a chance to join top teams, but it would be players who buy a lot of passes (no offense to those players, I know a couple like that and they're great people)
I'm not worried about it becoming more competitive, I'm worried about it becoming more competitive for the top teams and almost impossible for us little guys. Yes I know that's how it is in a Prix breed, but this one has a situation going on and I'm trying my best.
Don't mind my rant against GP suppression and this is totally off topic but anyway...
DaughterOfTheKing
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From Facebook
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it looks like the next Love Divine default smiley :)

Naraku_no_hana98
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Edit
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for the Olympus
Naraku_no_hana98
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And I'm 80% sure the new boss series is gonna be monsters from Greek mythology... it could be Valentines but I'm pretty sure the love series is over and that tail is reptilian. It could be a play on a siren? If there's a new Valentines type thing confirmed then don't mind me default smiley :d
DaughterOfTheKing
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DaughterOfTheKing wrote:

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And I'm 80% sure the new boss series is gonna be monsters from Greek mythology... it could be Valentines but I'm pretty sure the love series is over and that tail is reptilian. It could be a play on a siren? If there's a new Valentines type thing confirmed then don't mind me default smiley :d


Nah sorry that's a

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love divine. The Romanian server is still waiting for theirs and so are others.
Nalu93
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Is there a list somewhere of all trophy prizes in order?
gand568
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I have one in my forum.
Sissy Long Stockings
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Just planted my pass seedsdefault smiley (l)default smiley :)
Ravenknight
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