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Ow
 
Ow
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Weekend offers
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2x Christmas Reindeers, Dasher & Vixen and the Stellar Horse White Dwarf(offers 1x Cu-Sith
Naraku_no_hana98
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And theres Something else:
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Howrse has also announced that pass gods will no longer appear in Olympus, as "cheaters" are generating too many passes this way(from the Q&A from Discord)

I think this is uselessdefault smiley (8)
Naraku_no_hana98
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[quote=1404442011][author]Naraku_no_hana98[/author]And theres Something else:
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Howrse has also announced that pass gods will no longer appear in Olympus, as "cheaters" are generating too many passes this way(from the Q&A from Discord)

I think this is uselessdefault smiley (8)
[/quote:0]

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I really don't get how it is cheating if it is a literal part of the game. Pass droppers drop passes, so if you have pass droppers you get free passes, that's the whole deal... And if you get them through the Ascent, then... you get them through the Ascent? Like it's supposed to be? Because you get divines through the Ascent? I don't know, I'm really confused how it is considered cheating if it's just playing the game default smiley (o)
trop_dacc
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I could create a rant chat in my forum, so we didn’t spam people, however maybe this is a public enough space that enough people can see it and actually have a better chance at our voices being heard. It’s been a bummer to join a game I fondly remember from my early teen years and have it become a spend fest that’s quickly being ruined ‘after’ I’ve spent real money on it. Which we’ll never get back if something happens.
amn127
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I do not understand why the employees of equistanian place are only in passes? I think that is a horrible idea.default smiley :@
Silverhawk3$
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Looks like we can discuss the Dev's Q&A answers in the Q&A-Ask your questions topic
Legacy Ann
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Really disappointed by the ascent news - and struggling with the cheating aspect with it.

If players are winning many multiples of certain divines, surely they are paying passes to do so, as we can only stock 15 of each coin. Or am I missing something?
haffyfan
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haffyfan wrote:

Or am I missing something?


It's not that players cheat at Ascent. It's that, according to Howrse, Cheaters (who cheat in other ways) are using Ascent legally to acquire pass giving divines and thus gaining more advantages for their less legal trades.
Nalu93
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Couldn't they also 'cheat' by getting pass Divines any other way? default smiley (o) Sounds to me like they're going to be phasing out pass Divines entirely.
Crookedstar915
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Crookedstar915 wrote:

Couldn't they also 'cheat' by getting pass Divines any other way? default smiley (o) Sounds to me like they're going to be phasing out pass Divines entirely.


It is a possibility as they have done similar before back when the diamonds existed on the game that you used to increase the skills of divines. Ubisoft it looks like has been bought out by another company due to having serious financial difficulty enough that it was believed for awhile that Ubisoft was going to declare bankruptcy but didn't because of the other company getting involved and bailing them out. I imagine the company that bailed Ubisoft out of debt wants to recoup its money and if people aren't making in game purchases as much due to getting free items and passes from divines..well those divines could be removed. Of course I imagine this is likely the case of all the games that Ubisoft owned with all freebies and potential for freebies possibly being done away with on all the games they own. For us this is a game but for them its a business and businesses don't like being in debt anymore than an induvial likes being in debt.
eruraven
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To give players an idea of what it looks like.

[spoiler][/spoiler:0]

Prizes

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Spyder
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eruraven wrote:

well those divines could be removed
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That will cause a massive uproar and it will hit you guys who spent real money to get those divines a LOT harder than it will hit us who haven’t. That will probably be enough to kill this game entirely as the last straw. That said, whoever is authorizing these constant cash grabs and downgrades probably doesn't have enough common sense to see that considering that they repeatedly do exactly what players don't want despite getting a lot of backlash, so I won't put it past them to authorize this.

A better way to get the same effect is to introduce a new currency and sell future divines through that instead of passes. That way, players are forced to spend real money to get the currency because there are no divines that drop it in the game.

Or to somehow make this new pay to blup thing the norm... as I said, I think it's a trial to see how we respond to it before they make it the only way to play this game. Because blupping is a normal mechanic and possibly their most profitable mechanic given how competitive the GP is, and nobody is going to do side blups for no reward. The only way to get players to pay to blup is to make it the only way to blup. My theory is that they're going to make this game pay to play or something like that and this event is just them trying to figure out how they're going to go about it. It will also cause an uproar, but there are definitely players who will be too attached to their horses to leave just because it costs money to play. Those players will stick around and monetize the game. The free players that can't pay up will have to go or at least we will be at a disadvantage by default to make it extremely difficult to get anywhere without paying. E.g. how those "extra horseshoes" could turn into a +0.5% GP gain per breeding or something when they integrate paying into normal blupping. This may be a temporary event, but I think they're using it to explore mechanics that they want to keep permanently because again, nobody will be interested in paying to do side blups so there won't be much interest in the event at all unless they use it to replace the free mechanics. This event is not going to be profitable to them when the only incentive to play it is the 1st place prize - we already know that we won't get anything out of it unless we place 1st, so why bother participating at all?? But they have the idea to make us pay to blup and I don't know what they'll do with it... I hope I'm wrong, but I don't think this will be an optional game mode given that players are not coughing up for their constant cash grabs anymore. Or they'll just make it so unfair to players who don't cough up that this game will be nearly impossible to play without money. As if it isn't difficult already with divines costing thousands of passes.

Why can't they just fix the downgrades and give players what they want?? You know, bring back the old trophies. Redo the horse graphics. Do stuff that players have been asking and begging for instead of forcing what they want and putting us off the game/giving them money instead...? Not that I can afford to sink cash into the game, but I'm pretty sure there's other players who used to but decided to refrain from it because of all these unwanted downgrades.
ShadowKokufu
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censurer This message has been censored since it does not follow the forum rules.
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People spent real money to get the old trophies and they removed those, so, it's not impossible.

But, yeah, a smarter thing to do would probably be to make some kind of divine currency you can't get without real money. It'd devalue passes and make people mad, but they don't care about that. default smiley (lol)
Crookedstar915
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Also the "pay to BLUP" thing already kind of exists, at least with skillers. You can't get a maxed-out foal without Aphrodite's Tears every single breeding which costs 95 p. In addition you can't get a fully-skilled horse without either a Sisyphus Stone or Water of Youth, both 100 p.

You already can't be competitive on this game without spending a fortune, it's just not possible to be a free player and compete at all. The one upside is you technically don't have to and can just focus on side projects.
Crookedstar915
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Crookedstar915 wrote:

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You already can't be competitive on this game without spending a fortune, it's just not possible to be a free player and compete at all. The one upside is you technically don't have to and can just focus on side projects.


And I guess therein lies the problem - too many of us don't want to play the competitive aspect and our side projects don't use enough passes and we've been able to chug along nicely without buying passes thanks to pass and item divines.

I don't know the answer, but I don't think moving away from the original origins of the game is it personally.

Working on ways to stop the players who, how do we say this 'appear to circumnavigate the rules' might motivate some players to spend again in the future perhaps, or branch into different areas of game play etc.

Focus on what, as a player, seems to working perhaps instead of new/novelty stuff. Some new trophies and goals related to different parts of game play might help motivation (play with a foal a zillion hours, use a billion ap's, lots of divine series don't even have trophies yet etc.
haffyfan
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Its kind of frustrating and disheartening that ordinary players games are constantly being changed due to "cheaters".

In my opinion you will always have those who try to break the rules or bend them. Every game has loopholes.

But instead of finding the IPs of said "cheaters" and warning or banning those accounts, they choose to change whole aspects of the game so the entire benefit is gone.

Honestly if you have survived 20 years online, you have a solid fan base that pays. You cant convince me that so many people are using this "cheat" (not even cheating in my eyes) that their suffering fincially.

I fear its more a "take all in game generating pass options out so only playing players get ahead" sort of deal. First the pass horses, then the divines who dole out passes, then the divines that can be sold for passes.

Sorry but in my opinion I saw the flash sales - no divine on this game is worth 4,600 passes bought in cash. These are pixels thats valid is not intrinsic. You cannot sell the account or passes in real life as you can other games to recoup any investment.

It just shows a lack of faith and trust in its players. Where 99% are now punished instead of the 1% "taking advantage of the system" by buying passes to get further faster.
JadedHunter
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How can it be cheating if you are playing the game they made it by the rules they set up. Players who have the passes pay real money for passes to keep doing rounds to get those divines they place in the Ascent in the first place. Or gotten those divines that have passes as what they give out which the players either gotten by real money or by working hard on the game to earn them. I don't know how I feel being called a "cheater" by playing the game the way they made it. That is not the way to keep players on the game or customers on the game because that is what we are a customer to this product which is a form of entertainment.
SusanG
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Sorry forgot to remove the * before posting.
SusanG
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SusanG wrote:

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How can it be cheating if you are playing the game they made it by the rules they set up. Players who have the passes pay real money for passes to keep doing rounds to get those divines they place in the Ascent in the first place. Or gotten those divines that have passes as what they give out which the players either gotten by real money or by working hard on the game to earn them. I don't know how I feel being called a "cheater" by playing the game the way they made it. That is not the way to keep players on the game or customers on the game because that is what we are a customer to this product which is a form of entertainment.


Apparently they don't mean players who got the Divines fairly are "cheating" they mean 'we made it too easy for players who cheat to get good Divines and they're use them to fund their cheating, so now nobody can have them as punishment for the dishonest players.'

Which is still really unfair to everyone who didn't cheat and comes across as a flimsy excuse, but I honestly think they just wanted some reason to make the Divines more expensive. I really doubt cheating came into play that much, cause, at it's been pointed out, why not just penalize the accounts actually breaking rules instead of blanket-punishing everyone on the server by nerfing one of the modes and taking out all the non-z-tier Divines permanently.
Crookedstar915
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These new updates might be the last straw for me.
I thought about quitting when the horrid trophy update happened, and now this?
Veren
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eruraven wrote:

It is a possibility as they have done similar before back when the diamonds existed on the game that you used to increase the skills of divines. Ubisoft it looks like has been bought out by another company due to having serious financial difficulty enough that it was believed for awhile that Ubisoft was going to declare bankruptcy but didn't because of the other company getting involved and bailing them out. I imagine the company that bailed Ubisoft out of debt wants to recoup its money and if people aren't making in game purchases as much due to getting free items and passes from divines..well those divines could be removed. Of course I imagine this is likely the case of all the games that Ubisoft owned with all freebies and potential for freebies possibly being done away with on all the games they own. For us this is a game but for them its a business and businesses don't like being in debt anymore than an induvial likes being in debt.


Ubisoft has'nt be sold. Owlient, the company that created Howrse (the FR version at least) back in the day was bought off by Ubisoft, years ago, in 2009 I believe. Tencent has decision making power as one of the shareholders of Ubisoft as far as I'm aware, but that's all.
Bravado
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JadedHunter wrote:



But instead of finding the IPs of said "cheaters" and warning or banning those accounts, they choose to change whole aspects of the game so the entire benefit is gone.

Honestly if you have survived 20 years online, you have a solid fan base that pays. You cant convince me that so many people are using this "cheat" (not even cheating in my eyes) that their suffering fincially.

I fear its more a "take all in game generating pass options out so only playing players get ahead" sort of deal. First the pass horses, then the divines who dole out passes, then the divines that can be sold for passes.



Playing devil's advocate: these supposed cheaters could EASILY make new accounts and do the same thing in a few weeks/months if banned and warnings can be ignored. Outright IP banning is tricky because "what if another account that plays by the rules is sharing the IP?" I've seen this question posed in other browser games before.

I kind of feel like this weekend's offers are kind of another attempt at starving these apparent "cheaters" because who honestly thinks that a reindeer/reindeer fragments is worth wasting a Fleece on? With two weekends till Chirstmas, I would have expected to see the next two Christmas horses in line after Christmas and Noel (excluding Feliz) to be in the Luck items like last year but nope. I could see the deer rotating in HoPs like they were a few years ago, but not in Fleeces.

But, now that I know Tencent is involved with Howrse, I fear this may be the case. They've done this with another game I play and believe me, the community is NOT happy. Granted they have had full control over that game since the beginning, but they know how to make things worse for a game with issues. With all of this, its basically bringing us back to the pre-fragments era without removing fragments completely so it LOOKS like they want us to still strive for divines, but in reality they are almost impossible to get f2p and take so much grinding it gets discouraging...especially for newer players. Almost like they're trying to put the genie back in the bottle without being noticed. The fact that they tried to use
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Decem
as our Christmas divine, and thought we would be ok with us that gives me that feeling too. If I really wanted to tie my horse to that wagon, I'd say it started with the Phanes' Egg but that may be going too far off topic.
thunder22
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thunder22 wrote:

Playing devil's advocate: these supposed cheaters could EASILY make new accounts and do the same thing in a few weeks/months if banned and warnings can be ignored. Outright IP banning is tricky because "what if another account that plays by the rules is sharing the IP?" I've seen this question posed in other browser games before.


They used to do this for people who scripted. You can got a warning, then karma gone, then account banned, and if they found another account using scripts with the same IP well howdy doody they banned that IP.

Not hard when you give so many tries and they repeat offend.

Also they could just dock 2-4 karma points per infraction essentially making the account useless to cheaters.

No just take the whole aspect out because of a FEW people so dedicated to spending time making accounts and paying for passes to level up faster.

I simply don't see the problem.

If I can afford to buy 10,000 lotto tickets and win was that cheating?
JadedHunter
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Maybe I misunderstood, and someone have already written about it here. Can we go through the same workshop twice to collect the fragments to get the divine?
Jodien
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