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Ow
 
Ow
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Little Boy Blue wrote:

@Ruffian, That's your opinion and that's fine but it is simply an observation correlated to all of the issues everyone is having with ideas that Howrse has been implementing that are not benefiting the general player. I am just emphasizing that if Howrse would be more involved with the actual communities wants, needs and voiced opinions that things could potentially be different.


I totally miss what you're after and quite honestly if you agree or disagree that's your prerogative. I didn't respond to you and have no clue what you're after.
Ruffian
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By Retired breeder, 21st June 2018 16:20:53
censurer This message has been censored since it does not follow the forum rules.
and another reminder to players that if you want to discuss things not on this server - you need to use a spoiler banner.

It is explained in the header post for this topic.
Raf's Mum
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DoodleButt said:

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In my opinion, which I admit is personal and I do not speak for anyone else, this is kind of a silly argument. Horses on this game aren’t real. I play almost solely because of the economy. I enjoy selling and buying and trying to gain equus/passes, and that’s why I play. So all of the rules you are discussing here about the well-being of the horses completely leave out any players like myself who play despite the fact that this online game centers around horses, not because of it. Just a thought.

I would be fine with pass horses being replaced with something equally accessible. I love the current economy of this game and would be sad to see it changed drastically.


I wonder how many players you represent?

There are a lot of different viewpoints, and I love it that in this debate we seem to be really hearing from each other and finding things we can agree on.
RowanGreen
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How does this work if you use
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the "stay logged in feature"?

I'm assuming that it will just work like it does when it can see you are not active i.e. you have "logged out" if you have not done anything for 30 minutes, but thought I ought to check.

Also, I do agree in some ways that it will be better for teams who just go onto other players accounts to fill, as doing this while others may be on their account kind of defeats the purpose of teams. A team is people doing something together to achieve something, not one person using different accounts to do it. Also, where does this differ from multi-accounting? I know it is done using the ways Howrse provides us but that was not why co-management was put into place. I am curious to see how it turns out if/when it comes to life.

As for the potential pass horse change that sounds disastrous!default smiley :o
Nimbus 2000
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By Retired breeder, 21st June 2018 16:32:30
How does one use a censored banner?
RowanGreen wrote:

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Hmmm, just thought, one way I'd feel happier about pass horses is if there were some safeguards to make sure they were well kept. E.g. having been kept for the same person for a number of years before their death, and dying at a good weight.

But I guess welfare is not why Howrse is changing the system...


And because they're pixels...
Starynight
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By Retired breeder, 21st June 2018 16:37:59
1
The spoiler is the eye icon at the top of the message.
By Retired breeder, 21st June 2018 16:38:22
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Also, Rowan, it may not be that many. I’ll admit years ago when I first started playing it was for the horses (yes I’ve deleted many accounts in my time lol). But since then I’ve come to love the economy and the lessons that can be learned buying and selling horses, figuring out how to make money on the game. Obviously I’ve gotten to be okay at it. But there’s always more to learn. Anyway I just thought I’d throw into this argument the fact that the economy is extremely important to my gameplay. default smiley :) p.s. I don’t think anything in this message is a spoiler. I don’t think so anyway lol
Retired breeder wrote:

How does one use a censored banner?


Put [spoiler*] at the start and [/spoiler*] at the end, just remove the *'s


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like this
Starynight
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By Retired breeder, 21st June 2018 16:43:17
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Thank you (testing this out lol)!
Actually, one of the reasons I've stayed on here when I might not have at times is because I've been doing a degree with a business studies unit. So yeah, the buying and selling is an interesting exercise for me. As is observing the customer service... But I can't deny I'm also on here fulfilling a few horse-owning dreams! And I don't like to treat them as just pixels lol.
RowanGreen
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By Retired breeder, 21st June 2018 17:01:54
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Haha that’s understandable. I share your interest in business so that’s where that but comes in, i suppose, but I have a horse in real life so that’s probably why I don’t think about the horses themselves very often on here.
RowanGreen wrote:

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Hmmm, just thought, one way I'd feel happier about pass horses is if there were some safeguards to make sure they were well kept. E.g. having been kept for the same person for a number of years before their death, and dying at a good weight.

But I guess welfare is not why Howrse is changing the system...


It's almost like there aren't real life horses needing somebody to fight for their cause default smiley :$
Bellus
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By Retired breeder, 21st June 2018 17:10:50
11
If anybody is interested, I've created a spreadsheet to track the amount of players on the game daily. Ill be updating it between 6pm and 12am PST each day.
Feel free to leave comments and/or PMs.

Link to the spreadsheet.
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My biggest issue with the removal of pass horses - and why I would not support any loyal player rewards system that tried to replace them, even if the pass amount was equal- is the enormous, catastrophic effect it would have on the economy. I don't just mean the passes themselves that the horses give, but the value of the horses themselves. Horses become more valuable as they age. A ten year old is more valuable than a foal, a fifteen year old is more valuable than a ten year old, a twenty year old more valuable than a fifteen year old. This is because these horses are closer to pass age and will require fewer agings before they turn 30. A thirty year old horse is worth anywhere from 200k-300k these days, depending on the day of the month and what promos are going on. Same goes for horses with MA- even horses with the most outdated GP and skills retain the value of the MA because they are completely free to age to pass age. Removing pass horses would decimate the value of these horses and tank the markets. Earning equus would be harder, there would be less money moving, horses wouldn't retain value and people would lose money left and right. This, I truly feel, would bring about the end of Howrse. Howrse is nothing without it's economy. You can buy passes, but unless you have a LOT of disposable income you cannot buy enough passes to afford heavy spending habits without sales to support you. Most players, I assume, do not have that much disposable income. I am an adult woman, a frequent pass buyer (about 100 a week) and I still cannot support my spending habits without supplementing them with sales. Removing pass horses would be a blow the economy would not recover from, no matter what they were replaced with. Owlient simply does the math of "let's reduce free passes from the game so people have to buy more!!" without adding up what these changes do to the big picture.

As for the argument of "pass horses are too macabre and it's chasing people off" I seriously, seriously doubt that. Horses get old and die, that's life. At least here you can send them off peacefully to heaven, receive a pass/other reward for giving them a long life, and even visit them long after (my first pass horses ever is still hanging out in Heaven, I say hi to her sometimes!) You also have the options of Philosopher's Stones, Black Orchids, Pandora's Box, Water Of Youth, all which can be obtained in game without much effort. Pixels you really care about can be preserved very easily. The argument that pass horses are too unsettling to keep around is a silly one.
ghost stories
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By Retired breeder, 21st June 2018 17:38:15
3
Vaermina I could not possibly agree more. Very well stated.
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Honestly, reading people's viewpoints on it, I am feeling a bit easier about the pass horse system. Still feel it can be open to abuse of 'welfare', but it's obvious that's not the case with many people that support it. I understand your support of it better now.

However does it scare off newbies? I think that's still an open question. The only way you could find out is to survey those who've come on and left shortly after. Unless Howrse has done that market research there's really no way of knowing.
RowanGreen
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RowanGreen wrote:

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Honestly, reading people's viewpoints on it, I am feeling a bit easier about the pass horse system. Still feel it can be open to abuse of 'welfare', but it's obvious that's not the case with many people that support it. I understand your support of it better now.


Just finished my first year in my Animal Welfare + Conservation degree and i have to disagree with your opinion. Respectfully.
Starynight
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By Retired breeder, 21st June 2018 18:08:50
12
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The reason I'm, personally, so against the removal of the pass horse system is not because I enjoy killing horses or any nonsense, nor because I think it's a good fit for the game. In theory the practise of getting passes from horses dying of old age works because it imagines a player has only a few horses, loves them all and is upset when their horse reaches old age and finally dies. In this circumstance it makes perfect sense to me that they should be given a pass for the reason it says in your office when you get one, to help you continue your game. However in reality it doesn't really work like that because of course, people want passes, and this being a way to get them; they speed it up and raise and kill horses (via underfeeding and overworking) who they couldn't care less about apart from their purpose of getting a pass. I believe the intent of the feature originally was not to be a source of regular pass income but to be a sort of reimbursement or compensation to players who put a lot of time into the game raising and loving their horse who then, inevitably, got old and died. Of course that's not how the feature is used now and there is a whole economy built on the backbones of trading these horses where they have practically no value apart from the pass they give. At first glance, replacing the pass horse system with another system that gives free passes to a max of 30 a month seems like a good idea but, you forget, the entire economy is driven by pass horses. The Howrse world revolves around them and I do believe would collapse if they were removed.
Let's forget for a moment the initial intent behind the system and the economical importance of pass horses; the fact is that there has been a way in the game to get many passes free of charge for quite some time now, it cannot be removed lest there be riots default smiley (8) and players expect, and are now dependant on getting their monthly free passes. Changing the way players get these free passes comes with problems, there will always be people who dislike change and will prefer the old system, just as there are people who dislike the current system. The new system would need to be reflective of the amount of hard work put into earning various amounts of passes and would need to FULLY AND UTTERLY live up to the potential passes, BMIs and equus one could have gotten under the previous system. As pass horses are such an important and high value commodity on howrse, this is NOT as simple as introducing a new system to earn 30 passes, such as the changes currently live on a few versions nor is it as horrific as entirely replacing free passes with diamonds and then further reducing the potential amount that could be earnt.

I'm just going to call myself thorough and introduce the bar chart from my little spreadsheet on my personal income of passes last month (I've removed the amount purchased as it's not relevant, this is also on another server)

Last month, I had an income of 72 free passes. Pass horses killed by me directly accounted for 16 of these passes. However, pass horse related sales, which are sales that would not have happened if it wasn't for the current pass horse system (these are horses such as pregnant unicorns aged 30 who sold for a pass) account for 23 passes. This adds up to me getting roughly 39 passes a month from pass horses themselves and this doesn't include BMIs gotten after I went past 10 killed nor does it include the millions of equus I got from selling them. So, at face value under a system where 30 free passes can be gotten each month I would lose 10 passes, millions of equus and a few bmis each month. HOWEVER, every single other category, accounting for around another 32 passes come from sales of various types which rely on other people having a surplus of passes to spend. With the removal of pass horses, other people would have significantly less passes lying around and I would most likely only get a sliver of the current amount I get now. Now, it may surprise some people reading this but 72 passes isn't actually enough to fund my game by itself, I shudder to think what my poor purse would look like if I wouldn't quit immediately when this change is implemented. I really can't see any way forward in the game where they remove pass horses. And yes, somebody who barely plays the game and currently gets a free pass a year would come off a lot better- but these are not the people who fund Howrse nor are they the people who should be rewarded while those who put lots of blood, sweat, tears and money into this game get the short end of the stick.
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THis makes co-management POINTLESS.

First off: when I give someone co-management,I do it so my teammates can access team-horses on my account (less hassle than selling them through team/private sales and then wait 10 days to get them back)

2) I wouldn't mind the "the owner of the account must be online for co-manager to login" if you could decide with people CANT to be on my account without

There are people who I trust with my life and had access to my acc since the co-management came out. Newer players I just met (became part of the team and need access to my co to fillers or something) THAT player I would LOVE to have more control over. A box to tick in what they can and can't do on my account when I am off. Whenever I am on or off,I already gave them permission to enter my account when I gave them the co-management invite thing.
If I want someone of my co,I kick them off. Easy as that. No hassle.

Co-management makes it easier for us older players, we who have a job and school and other commitments besides howrse to take care of. This change will destroy the point of using it. I don't have time to come in and make sure whoever is on my co is behaving. If someone backstabs me they probably won't be either my friend or teammate after that incident.

This change makes co-management not only useless but also a big hassle as EC management and AP farming (in the long run.)




"Only one player on co-management account"

Bye howrse.It was nice knowing you are after to DESTROY the game. Thank you.

Whats the point of having the co-management after this is implanted?
This will set us back to the old school management that is against the rules-password sharing.

Using fillers to fill comps is not cheating. Its to make them run faster. If you are doing both of this changes to slow down the GP race, think again. We keep this game active; nobody cares how many users you have registred when only xxxx are logged in actively each day. If this changes go in, people will stop buying passes for real money.They wont stop playing completely.



And the password change.
You are dead Howrse. People relay on pass horses to pay for VIP. To pay for Peggy account. To take part in promos. To have 1min fun in this hassle-game or as someone called it "Chowrse" (perfect name. time for a name-change maybe?).

This is pixel horses. Yes its hard to see them go, but they had a long nice life. If I want them immortal I put a p.stone on them. If I don't want them to age, I don't put them to bed.


And since filling comps is "cheating" , and using co-management is cheating, then we all are a bunch of cheaters aren't we? We all use this tools.

(Also..dosent entering one horse in a comp is also filling? I mean you are still filling up one space in a comp that hasn't run...so we are all cheaters? thanks, Howrse. Thank you so very much. If this makes me to a cheater fine.I will wave my cheater-flag with pride!)



Another thing. Killing pixel horses is not murder. If you don't want to send them to safe heaven fine.

Enjoy seeing me AP farm my immortal horses by not feeding them and clicking on bed-button only.Oh I am SO horrible! Le gasp! call PETA! I have killed a pixel horse oh no!

(if you are active in this animal abuse questions,be active in REAL ANIMAL abuse and concerns thank you very much.)


Oh dear....AP farm will be banned next because its cheating isn't it...
And then CS.
Because of its "enriching players".


I disagree with this new changes.RESPECTFULLY.
Shishi no Seirei
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Starynight, not sure what part of what I posted you are disagreeing with?
RowanGreen
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RowanGreen wrote:

Starynight, not sure what part of what I posted you are disagreeing with?


The whole argument of the 'welfare' of pixels.
Starynight
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By Retired breeder, 21st June 2018 19:13:48
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There is no "welfare" of pixels. Death is a natural part of life. Pixels never die. These aren't real horses. Sorry for being so blunt but thats the reality. Your pixelated horses arent real and they are never going to be real. You cannot kill something that never lived. If you want to be an animal rights and/or welfare activist then go fo it for real, living and breathing animals, not pixels in a game that is slowly being corrupted by its creators.
I find it ironic that howrse just implemented an "ambassador" program under the guise of being interested in what the players think.

The players tell howrse what they think every single day by their actions and their voices.

For example: the co-management system

Howrse develops a system where players that need to be away can have someone look after their game.

Players take this system and find ways to use it to improve their game. Giving teammates co-management to be able to fill for their teams comps, training new members, farming for each other, ect.

The hubris / ego problem: Howrse sees this and says "the players are cheating and abusing a system for what WE wanted it to be for"

What they should do is see this as the PLAYERS telling howrse what they want. A way to access each others accounts without running afoul of the multi-accounting provisions. They want a stronger team basis for the game.

The players tell howrse what would make this game better every single day, yet they rarely listen and I have no reason to believe that the ambassador program will make any difference in that dynamic.
c_mdowns
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