number 1 - Eragon


The book tells the story of a farm boy named Eragon, who finds a mysterious stone in the mountains. Not knowing the stone's origin or worth, he attempts to use it as payment to a butcher. A dragon he later names Saphira hatches from the stone, which was really an egg. When the evil King Galbatorix finds out the general location of the egg he sends the Ra'zac to acquire it. By that time Saphira had been growing for a while and takes Eragon to the Spine after Ra'zac appear in their village, Carvahall. Eragon and Saphira are forced to flee from their hometown, with a storyteller called Brom (who is later revealed to be an old member of an extinct group called the Riders), and Brom was supposed to teach Eragon 'The Ways of the Rider'.

number 2 - Dragons of Pern


Dragonflight takes place in the far future on Pern, a planet colonized by humans. The colonists had originally intended to gradually adopt a low-technology agrarian lifestyle, but were forced to move more quickly after they encountered the deadly Thread raining down from the sky. By harnessing and riding the indigenous, flying, fire-breathing dragons (with genetic alterations to make them larger and telepathic), the colonists destroyed the Thread in the skies over Pern, creating pockets of safety over its surface, before it was able to burrow into the land and breed. Humanity finally managed to find equilibrium and began to create a thriving culture, society, and economy, eventually expanding right across Pern's northern continent. However, when this narrative begins, an unusually long interval between Thread attacks has caused the general population to dismiss the threat as myth and gradually withdraw support from the Weyrs where dragons are bred and trained. By the time of this narrative, only one Weyr remains (the other five having mysteriously disappeared at the same time in the last quiet interval), maintaining a precarious existence.

Dragons are telepathic and are capable of forming a lifelong bond with one particular human in a process called Impression. Tradition, established thousands of years before the narrative, dictates that selected young humans with empathetic and telepathic talents are taken to the Hatching Grounds as candidates for Impression. The dragons come in several colors which generally correlate with their sizes; blue males, green females, brown males, bronze males, and golden females – queens. Bronzes, the largest males, are by tradition the only ones who compete to win the queens in their mating flights. The green females are banned from breeding as they produce only small, less talented dragons. The golden queens are not only the largest dragons, they also hold a subtle control over their dragon communities Weyrs. The Queen sets out on a Mating Flight, pursued by several bronze males; the one who wins and mates with her assumes a leading position among the dragons, and his rider automatically becomes the leader of the human dragon riders. And the passion of the male dragon and queen mating up in the air can telepathically transfer itself to their male and female human partners, inducing them to a passionate human lovemaking (at least, that is how it happens in the case described in the book).

number 3 - Talon


To take her rightful place in the Talon organization, young dragon Ember Hill must prove she can hide her true nature and blend in with humans. Her delight at the prospect of a summer of "normal" teen experiences is short-lived, however, once she discovers that she's also expected to train for her destined career in Talon. But a chance meeting with a rogue dragon will soon challenge everything Ember has been taught.

As Ember struggles to accept her future, St. George soldier Garret Xavier Sebastian is tasked with hunting her down. But when faced with Ember's bravery, confidence and all-too-human desires, Garret begins to question everything the Order has ingrained in him—and what he might be willing to give up to uncover the truth about dragons.

number 4 - Fablehaven


For centuries mystical creatures of all description were gathered into a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite.

Kendra and her brother, Seth, have no idea that their grandfather is the current caretaker of Fablehaven. Inside the gated woods, ancient laws keep relative order among greedy trolls, mischievous satyrs, plotting witches, spiteful imps, and jealous fairies. However, when the rules get broken -- Seth is a bit too curious and reckless for his own good -- powerful forces of evil are unleashed, and Kendra and her brother face the greatest challenge of their lives. To save their family, Fablehaven, and perhaps even the world, Kendra and Seth must find the courage to do what they fear most.

number 5 - The Dragon Girl


Sofia knows that nobody adopts a thirteen-year-old. Life in the orphanage is dreary and monotonous, until one day an anthropology professor does adopt her and takes her away. He’ll reveal that the mole on her forehead is a sign of spirit of the dragon Thuban dwelling in her. Thirty-thousand years ago this powerful creature defeated Nidhoggr, the treacherous wyvern who tried to destroy the Tree of the World and alter the balance of Nature forever. Thuban imprisoned him into the bowels of the Earth, but the seal holding him in has grown weak in time. Feeding on men’s rage and stupidity, and making use of ferocious emissaries, Nidhoggr is on the verge of returning. It’s up to Sofia and all the other chosen ones to stop him in the final battle. Sofia, the girl with dragon spirit, must believe in her gift.

number 6 - wariors

Into the Wild begins with a battle in a forest between the cats of outnumbered ThunderClan (ones that live in a part of the forest that is primarily deciduous woodland) and RiverClan (ones that live in a part of the forest that is primarily wetland, or shores of lakes, rivers, and streams) over Sunningrocks, a group of rocks in the forest, around RiverClan and ThunderClan territory where warrior cats bask in the sun. ThunderClan's deputy, Redtail the tortoiseshell tom, calls a retreat. Spottedleaf the dark tortoiseshell-and-white she-cat and Bluestar the blue-gray she-cat call on StarClan - deceased warrior ancestors of the Clans who live on in spirit form after dying and watch over the living Clan cats - for answers. Spottedleaf is given a prophecy; "Fire Alone Will Save Our Clan".

Rusty, a curious flame-colored tom Kittypet (a cat under domestication), is driven to the forest after a dream of him hunting a mouse. Rusty runs into Graypaw, dark gray tom from ThunderClan who has just become an apprentice. Rusty, however, does not run away and fights the apprentice. After the battle, Graypaw tells Rusty he fought very well, for a Kittypet, and proceeds to tell him about the Clans. Bluestar and a golden tabby tom named Lionheart, also from ThunderClan, who were watching the whole time, reveal themselves and invite Rusty to join ThunderClan.

Due to his domesticated past, some members of the Clan are hostile towards Rusty. This hostility eventually leads Rusty to attack Longtail, a pale brown black-striped tabby tom who purposefully fights Rusty to prove his worth, losing his jingling collar in the ensuing fight, as well as tearing Longtail's ear. Bluestar then ends the fight and announces that Rusty has earned his apprentice name, Firepaw. Ravenpaw the jet-black tom interrupts this, alerting the Clan of the death of Redtail before he collaspes. Tigerclaw the large dark brown tabby tom brings the lifeless body to the Clan. Lionheart becomes the new deputy of ThunderClan.

Firepaw forms a strong friendship with Graypaw, and Ravenpaw, who is the apprentice of the ambitious warrior Tigerclaw. Firepaw finds a banished loner named Yellowfang, a skinny dark gray she-cat. After breaking the warrior code to feed her, he is required to care for her.

When Bluestar, Tigerclaw, Ravenpaw, Firepaw and Graypaw go on a journey to the mystical Moonstone, located in a sacred site within an abandoned Twoleg (human) mine called Highstones by the Clan cats, so Bluestar can commune with StarClan, ShadowClan (cats that live in the marshlands and amongst the pines of the forest) attacks ThunderClan's camp. The five cats on the journey return in time to turn the tide of the battle, during which ThunderClan's new deputy Lionheart is killed. A few days later, Spottedleaf is slaughtered and Frostfur the snow-white she-cat's kits are stolen by Brokenstar the dark brown tabby tom and his warriors. Everyone except Firepaw and Graypaw believe that Yellowfang has betrayed the Clan.

Firepaw learns from Ravenpaw that Tigerclaw killed Redtail. Searching for the kidnapped kits, Firepaw and Graypaw lead Ravenpaw to a barn where he can be safe and have company, living with a loner named Barley, short black-and-white tom. Firepaw then leads a rescue party with Yellowfang to rescue the lost kits in ShadowClan territory and emerges victorious. Brokenstar and his followers are banished from the Clan.

Tigerclaw, still trusted by the Clan, suspects Firepaw knows his secret. Because of their heroism on the rescue party, Firepaw and Graypaw are promoted to warriors by Bluestar, who gives them their warrior names, Fireheart and Graystripe. Yellowfang is promoted to medicine cat. Graystripe and Fireheart sit vigil, promising to protect the Clan with their lives.