New: Divine Dust!

Divine Dust




As conveyed several times, we have added an additional way to get divine horses that are offered through special marketing offers, if you’re very unlucky. Divine dust are in luck items promotions, and each type of luck item has its own divine dust.

When you open a luck-based item and don’t find the highlighted divine on offer, you get the divine dust instead! Divine dust accumulates within a gauge that you can see directly from each of the luck items’ description pages. When the meter is full, you win the divine!





If you have not filled it before the offer ends, the dust earned disappears and cannot be used for another one (the meter will start empty when a new divine is offered). Additionally, once you have won the divine (via luck or the divine dust) there isn’t anymore dust left to find in the luck item.

Starting today and through this weekend, you can find the Celtic divine Cernunnos hiding in the Golden Fleece; including the Golden Fleece divine dust.



Click image to expand view


Our best wishes,

The Howrse Team


 
cailow
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OMG, so we don't get a horse in a HOP in 5-ever and then the drop rate for fragments is default smiley (n) Lets see how far ill go... I had 50 hops cause ive been hoarding from xanthos
ammarli7
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ZOwey wrote:

Just wanted to pop in and let you all know that it does appear that the promotion and the fragment drop rate <i>is</i> working as intended.


Yikes.
Indigo's on par, if not slightly worse than Jade price-wise.
No critique to you obviously, ZOwey, thank you for posting, but ouch. 4-5 dust is excessive.
nalu93
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It's certainly not the information I'd like to be giving you. default smiley :'(
zowey
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ZOwey wrote:

<font color="#b402cf">Hello everyone.

Just wanted to pop in and let you all know that it does appear that the promotion and the fragment drop rate <i>is</i> working as intended.

We understand that the drop rate feels very low and we are collecting feedback to show the team.

We will be monitoring this topic for feedback and you are always welcome to leave feedback with Contact Us.

Thanks. </font>
thanks for the reply
It's still hops and passes down the drain
kai6897
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ZOwey wrote:

<font color="#b402cf">It's certainly not the information I'd <i>like</i> to be giving you. default smiley :'( </font>
thank youdefault smiley (l)
kai6897
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Wait so howrse intentionally changed drop rate and said nothing to us. Again. Wow. default smiley (n)
At least we know that it's not actually an issue with the game.. Did this happen with TCs and GFs too? Looks like I need to start saving for the Christmas promo to get a good divine from now on..

ZOwey, thanks for telling us about the changes.
shadowkokufu
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Six Hops= 44 Fragments
Prizes wern't that great either
Annoyed with myself for even bothering with this
leesha
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I need Indigo because it's the only Divine collection I have going (apart from love divines which I'm hoping to complete next year?).But the rate is so, so bad?

22 HOPS, 144 Divine dust, 4-9 dust per HOP.

I really, really don't think I'll end up getting him which sucks. Him, red and yellow were my last three and I know he won't be back for a long time.
louislegend
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ShadowKokufu wrote:

Wait so howrse intentionally changed drop rate and said nothing to us. Again. Wow. default smiley (n)
At least we know that it's not actually an issue with the game.. Did this happen with TCs and GFs too? Looks like I need to start saving for the Christmas promo to get a good divine from now on..

ZOwey, thanks for telling us about the changes.

The amount of fragments given per luck item has differed for most of the divines, so the drop rate hasn't really changed, because they were never the same to start with. Oftentimes divines in the same set do roughly drop the same amount of fragments, but not always. Players usually open a few to get an idea of how many fragments they get for the offer, then post the amount they're getting so others can get a rough idea of the cost.
legacy ann
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Hello HYDEIST,

Thanks for contacting us! We checked the Devoted Indigo promotion to be sure that it was not experiencing issues and it appears that it is functioning as intended. We have received a lot of feedback about this particular promotion and we are making sure to share all of it with the team. We'll make sure that your feedback is included.

We wish that we could be more helpful.

...

Me too, Howrse. Me too.
hydeist
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Someone on the israeli server told me she got 3 fragments... that's rock bottom...
kai6897
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I do not think they will "fix" the amount of fragments on Indigo, but I am really hoping the other rainbow divines will not be as expensive (as I would really like to get one of them).
I tried one HOP, though, and only got 8 dust.
koalčica
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ammarli7 wrote:

I had 50 hops cause ive been hoarding from xanthos



I suspect this is the case for a non-trival amount of payers. Perhaps that's how the Team decided the drop rate - if the average player has 30 to 50 HOPs in inventory then just add 5000 passes to the divine dust amount and presto you still squeeze the same amount of passes out of the players.

I think this will be a pattern for HOP promotions since Xanthos are pretty reliable and we get the one from objectives. I'm sad but not really surprised at this turn of events.
emmakate66
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Thanks, @ZOwey, for taking the time to update us on this. default smiley (y) I have passed my feedback to the team via the contact us link.

I would also like to note that it didn't seem to just be the divine dust drop that was low. I looked through my item history (I was clicking through the HOPs quite quickly), and 40% of my HOPs had no BMI in them (ie. just tack, APs, food). The 60% that did have items also include quite a few with some low-ticket items, like A. Lyres...

Hopefully, the team will take players' feedback into consideration for future promos.
woolymammoth
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Haul from opening 10 hops:

1 golden apple
1 heel
1 A. Tears
1 Hera Pack
1 H Ray

In one HOP I got a hop but also opened it, i dont think my HOP prizes were unlucky, I got some good breeding items and I do value the heels for blupping on teams. But out of 10 HOPs I only go t 70 dust.

I wish I could have got the divine, but it looks like ill have to mega hoard HOPs before attempting to get another divine in a HOP, I don't want to go through all of my HOPs and hope to get lucky, if I'm going to go for a divine I want to make sure that if I have bad luck that I will at the very least fill the meter.
ammarli7
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I spent over 3,500 passes attempting to get Indigo and have 255 fragments to show for it. I won't be going for a Divine in a HOP again unless It's truly worth it. The amount of fragments it would take otherwise is far too ridiculous.

I like the idea of the fragments and I went pretty deep in my pockets for Rain. But with TC/GF I feel like I know I'll get the divine eventually. With the HOPs, getting single digit fragments was just like constantly shooting myself in the foot >.<
tea in wonderland
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EmmaKate66 wrote:

I suspect this is the case for a non-trival amount of payers. Perhaps that's how the Team decided the drop rate - if the average player has 30 to 50 HOPs in inventory then just add 5000 passes to the divine dust amount and presto you still squeeze the same amount of passes out of the players.

I think this will be a pattern for HOP promotions since Xanthos are pretty reliable and we get the one from objectives. I'm sad but not really surprised at this turn of events.


I mentioned it might be to do with making it near impossible to get divines just with Xanthos HOPs

The problem with that is that there are also going to be players who are paying with bought passes. I guess that's their choice, but it seems unfair if they end up paying that amount.

Also how many people have 50 HOPs in inventory? I've never had that many. I think the highest I've ever had is 20-25. Judging by what people in this thread are posting, that's more like it, and that's after a long gap without using any. If anyone has 50 to use for HOP promos every week or two I'd be very surprised.
rowangreen
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Honestly this doesn't come as a surprise at all, unfortunately.
maryeirin
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EmmaKate66 wrote:

I suspect this is the case for a non-trival amount of payers. Perhaps that's how the Team decided the drop rate - if the average player has 30 to 50 HOPs in inventory then just add 5000 passes to the divine dust amount and presto you still squeeze the same amount of passes out of the players.

I think this will be a pattern for HOP promotions since Xanthos are pretty reliable and we get the one from objectives. I'm sad but not really surprised at this turn of events.


I doubt the average player has 30-50 HoPs in their inventory. The highest I have ever reached is around 25, after a long stretch of their not being any HoP promos to interest me, even with regular Xanthos stroking.
0-10 is probably the most common amount for players to have (there will be a lot of players who don't bother/don't know/forget about Xanthos and stroke him infrequently if they do at all), with 10-20 seeming more common amongst those who stroke Xanthos regularly, and some players having 20-30 if they haven't opened any in a while - players having 30+ HoPs ready to be used seem to be in the minority, judging by the numbers people in the forums give.

Also, it is not like this is the first HoP promo we have had in months, with everyone having had plenty of time to build up a huge stockpile of HoPs while we waited. While the Legendary tack promos are less popular than divine promos, we have had Tormenta's tack in HoPs every three weekends since the end of May with the most recent being only last weekend. So a significant number of players will have had their HoP stores depleted regularly over the past few months.

Maybe the low number of fragments is an effort to make it harder to win divines using only Xanthos HoPs (and objective HoPs, though they can be largely disregarded as they make little impact on the overall price of filling the meter) but if it is, I'd say Owlient have overcompensated and shot themselves in the foot.
People who find they are getting 4-9 fragments per HoP are far less likely to feel inclined to spend passes than they are when the fragment odds are higher (I know I'm highly unlikely to spend passes now, even though I've wanted to complete my Rainbows for a while and had every intention of using passes before I saw the pitiful amount of fragments I was getting). Even just bumping it up one fragment 'bracket', to 9-15 fragments, gives a slightly more palatable range of 67-112 HoPs to fill the meter, compared to 112 being the (extremely unlikely) minimum as it currently is.

It seems 'disappointed but not surprised' is once more the theme of the day.
bezo93
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It used to be one could get a Divine with 10 to 15 Horns. Now I've used 20 and have only gotten 12% of a divine. This is a scam. There is no advantage to the player, at all, to expend the effort now required for the prizes that are offered. The quality of this game continues to drop.
nenanin
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Going off of your estimates, bezo93, that'd be 6,700 to 11,200 passes which would be like (assuming you buy 1k passes at a time) 75 USD to almost 170 USD. Considering you do bulk buy, it's still 150 bucks.
Er... no.
I heard once that you used to be able to get a HoP divine in ~20 pulls. Just gonna leave that here...
isislike
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I just opened 60+ hops to try and get Indigo...still no indigo. Several of my hops only gave me 4 dust. And this isn't the first time I've opened a TON of luck items for a divine and came away with no divine. How frustrating default smiley :k
twainiac
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Isislike wrote:

Going off of your estimates, bezo93, that'd be 6,700 to 11,200 passes which would be like (assuming you buy 1k passes at a time) 75 USD to almost 170 USD. Considering you do bulk buy, it's still 150 bucks.
Er... no.
I heard once that you used to be able to get a HoP divine in ~20 pulls. Just gonna leave that here...


It is still extremely expensive but at least it brings it more in line with some other divines in luck items. With the current fragments, you could easily end up spending 16,700-20,000 passes (assuming an average of 5-6 fragments), which is £108-£120 using the most economical option (you'd actually spend £200, for two lots of the £100 pass option, but I'm working off the price per pass as the other passes would be used for other things). £44-£73 is a lot but at least it is not creeping towards the price of the Ultimate Pack that we get at Christmas.

Considering Indigo's perk, 30-50 fragments each time would be more reasonable (or maybe 20-40 to account for the availability of free HoPs) but given the ever-increasing prices, that seems like too much to hope for these days.

What would be *extremely* interesting to see is the probability of winning the divine each time there is a luck item promo. We're more likely to get a free Balios each than have that happen, though.
bezo93
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Does anyone have the rates for Ruaumoko?

I’d like to get Devoted Indigo (then I’d only need 2 more for Secret Rainbow), but I spent waaaaay too many passes on Rain last weekend because she was the last one I needed to eventually get Brook. I can’t do that again with the time to get Friggja coming up soon, so it looks like I’m going to have to skip Devoted Indigo this go-round. Congrats to everyone that got him!
acadieanne
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AcadieAnne wrote:

Does anyone have the rates for Ruaumoko?


If by rates you mean the number of fragments it is very varied. The lowest I got was 9. The highest was around 25.

I spent quite a bit and was about halfway through by the time I got him but I had already worked out what my maximum spend was likely to be and decided that, given I would get quite a nice stash of BM items, it was worth it to me.
deimos
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