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Ow
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Thanks Raf's Mum!!
amhoag
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censurer This message has been censored since it does not follow the forum rules.
By Retired breeder, 5th March 2017 18:01:27
I was wondering if there was a list of objectives for the plant promo?
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Okay so what I've gathered through things here, and online is that this growing divine for the passes will grow depending on how many horses you send to heaven, yet others are saying it's points on depending what you do throughout one day of game play. Which one really is it? And do we think maybe it'll be introduced soon since it's a growing divine similar to these plant divines being released now?
Lilly11
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I'm not sure if this needs a spoiler or not since it's been released, but in the new app game update if you get divines there, do you get like promo codes or something that allows you to transfer them to your browser game?
Cybertron
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Lilly11 wrote:

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Okay so what I've gathered through things here, and online is that this growing divine for the passes will grow depending on how many horses you send to heaven, yet others are saying it's points on depending what you do throughout one day of game play. Which one really is it? And do we think maybe it'll be introduced soon since it's a growing divine similar to these plant divines being released now?

Check out my post on the last page. I explained how
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the system will work in that. There are two parts to this (well, 3 if you count the new rankings): you send horses to heaven to get Yggdrasil and make him grow. In order to get passes you have to earn points. Yggdrasil is totally separate from gaining passes.

If you want to experience it for yourself you can create an account on one of the 4 servers where the change is in place already (the CZ, BG, IT and RU servers). I recommend the CZ server as the players post quite frequently about in the events forum topic. The RU server closed their topic about it and the IT server seems quite small so there isn't much talk about it. Not sure about the BG server.

We have no idea when this will be introduced on our server. He's not of the same set as the current plant horses

Legacy Ann
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Retired breeder wrote:

I was wondering if there was a list of objectives for the plant promo?
Unfortunately one has not been posted. I probably should have to record the rewards, but since the objectives from event to event are basically the same I didn't bother. I'm not aware if anyone else has.
Legacy Ann
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@Legacy Ann

how long would I have to be on the account before experiencing it becomes available? 30 days?
Lilly11
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Regarding the next promo - the M____

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Completed maps, no tracing.
Moves needed, if you stay on the straight and narrow:
(Only side step if there are treats within reach that you can grab without loosing moves)

Nr 1 - 63 moves



Nr 2 - 125 moves


Nr 3 - 196 moves


Nr 4 - 247 moves


It took me 100 passes to finish, but that is definitely NOT what we need to spend to complete the event.

If your horse has high enough skills, you get 5 energy every hour. You need 10 to move one square. (5 is the max energy you can get)

If some math person want's to crunch numbers we could get an aprox number of passes needed to complete the event.

We need to open TC's to get treats.
Stopping at level 3 you typically get 10-15 treats
Not worth it to move further than level 3 IMO, because if you loose you end up with only 3 treats.

I did push forward to level 4, 4 times and lost 2 twice.
Asfridur
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Sorry animals13 didn't keep tabs either.
Asfridur
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Lilly11 wrote:

@Legacy Ann

how long would I have to be on the account before experiencing it becomes available? 30 days?
For the
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pass meter to become available, yes you have to be at least 30 days seniority. To get Yggdrasil I don't think you'd had to be 30 days in order to get him. I want to think I got him before I reached 30 days, but I'm not 100% sure. Their forum post on him doesn't mention seniority requirements
Legacy Ann
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Thank you Asfridur for counting out the
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steps required for each mazedefault smiley :) I always mess up a couple dozen steps in and lose count. I'll try and do some calculations to see if I can get an estimate for how many T.Cs this will take and if anyone else does the same we can compare numbers.

As a comparison to the last maze I only had to open 11 Titan's Challenges to get the divine, which made Sekhmet one of my cheaper divines. I used the max amount of free moves possible so I may have only finished early by one or two turns, if that makes sense. In the last Maze and this one we get treats on all levels of the T.Cs, and about 3 even if you lose, but I made a point to stop on level 3 when I got there as going past that was risky.
Legacy Ann
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Regarding the upcoming M___ Promo

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Does anyone have info on how high skills our horse needs to be to get the max steps per hour? Thanks default smiley :)
Bowinarow
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Bowinarow wrote:

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Does anyone have info on how high skills our horse needs to be to get the max steps per hour? Thanks default smiley :)

I'm not finding any of my horses in the
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5600-6200 skill range on the test site at moment, but I'm seeing +4 steps at 5600 skills, and I see +5 (the max) at 6300 skills. Somewhere in the 5600-6200 skill range is a cut off point between getting 4 steps and 5 steps.
Legacy Ann
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Oohh, I'm a math person! Calculations:

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Total moves needed: 631

Assuming an 18 day (24 hr x 18) promo with max energy on start and max replenishment per hour: 216 free moves (405 more needed).

If energy replenishes for each map, an additional 30 free moves (375 needed).

(I didn't see any treats in your maps, so I wasn't able to consider those along the path.)

Assuming that we make it to level 3 on the TCs (~12 treats), we get...

Worst case scenario (energy does not replenish after each map and treats are worth only 1 step instead of 3 like last time - I think I'd seen that somewhere, but if it's inaccurate I can recalculate): 34 TCs

Better scenario (energy does replenish after maps and treats are worth 3 steps): 11 TCs

Unfortunately, I kinda doubt the second one because that would make it a pass light promo. Let me know if there's anything I forgot to take into consideration and I can redo these.
Woolymammoth
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Woolymammoth wrote:

Oohh, I'm a math person! Calculations:

I'm glad you're a math person, because I am notdefault smiley (lol)
Do you know how many
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moves that would be for each individual map? Treats have only ever been 1 step per treat, but you find 3 treats when you land on them in the maze, so that is essentially 3 steps. Energy does replenish when you begin a new maze as well. It takes 2 hours to gain a move as you can get a max gain of 5 paces per hour and you need 10 paces to make a move.

Here is a post that contains the maps of all the treat placements if that helps all maze maps
Legacy Ann
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Click to display
Treats are worth 3 each. And maps do replenish energy after each map. So unless something changes from preprod to live you may be correct. I will try to go through my grid of treats and whatnot today if I can and get a better count for you all. We just had a newborn goat born yesterday and have three more moms ready to go plus all the normal farm chores so needless to say, free time is a little lacking this week. default smiley ;) But I will try if someone else doesn't beat me to it!
Harmony Acres
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ETA sorry, each treat is worth 1 but come in bundles of 3 on the map. Sorry, no sleep and cute baby goats means very little brain power today! lol
Harmony Acres
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Taking into account that information:

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I got that the maps will give free treat steps accordingly: Map 1 - 23, Map 2 - 53, Map 3 - 79, Map 4 - 92 (taking into account steps needed to get treats slightly off path)

So with the treats and the energy replenishment, 128 steps are needed in addition to the free steps (503 total)

Assuming we get to level 3 each time (~12 treats), TCs needed: 11
Woolymammoth
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@Woolymammoth thank you

Not too good at that crunching numbers thing either Legacy Ann

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I should have kept track of the treats I grabbed along the way, but I did not ... oops default smiley (lol)
Will remember the next time we have a maze, if I manage to get a prepod entry.

Great that Flowcon posted maps with treats helps a lot.

I kinda came to the conclusion on having 10 moves per day, since it takes 20 hours to fully regenerate treats, and if we miss the extra ones we can get... well that's my reason for saying 10. (Treats tend to not be on the direct path. But I did find a few).

So 10x18 days = free 180 moves.

with not missing any free moves
12x18= free 216 moves as you say Woolymammoth

Leaving us short:
631-180 = 451
631-216 = 415
So between 11 and 34ish TC's is good enough for me default smiley (y)

If we stop at level 3 we should get between 10-15 TC's provided we do not fail and land up with 3.

So now we need to see how many free moves we can get
Asfridur
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For @Legacy Ann's question about

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Steps per maze

Map 1: 63 total - 33 free = 30 needed (2 days, 12 hrs)
Map 2: 125 total - 63 free = 62 needed (5 days, 4 hrs)
Map 3: 196 total - 89 free = 107 needed (8 days, 22 hours)

With that, we'd start map 4 with about 34 hours left:
Map 4: 247 total - 102 free = 135 needed. We can get 17 more from the time left -> 118 needed. (I'm not sure why that one's off by 10 from my prior post.. maybe I missed the map replenishment on one or something)

So, it appears that if everything was done perfectly, you could get through map 3 without using passes, which would get you a free TC to use for treats default smiley :)
Woolymammoth
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By Retired breeder, 6th March 2017 17:46:35
Can anyone tell me what is going to be in the packs from the Plants promo?
Thank you Woolymammoth and Asfridur! Those sounds like good estimatesdefault smiley (y)
Retired breeder wrote:

Can anyone tell me what is going to be in the packs from the Plants promo?
2 random seeds plus 25 water for 1 pass. On preprod I also a box of 4 flies for 1 pass, but I don't know which weekends we'll see which offer.
Legacy Ann
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Legacy Ann's master post on 2049 talks about those. default smiley ;)
karateclown
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M___Event masterpost (as of March 6)
Information
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next event is the Mazes. Works similar to the last Maze. A change is that your paces are now used before any treats you have making it possible to save treats.

You recover between 3 and 5 paces per hour, depending on the skills of the horse you send into the maze (you can't do anything with this horse once it's in the maze but you can always switch it out for another if you'd like, though this won't refresh your paces.) I'm not sure on the cut-off but a horse with 6000+ skills will get you the max pace regeneration of +5 an hour. I found a 5500 skilled horse who gave me +4 so I'm not sure the minimum amount of skills needed to get +5.

You need 10 paces to make a move and since the max regeneration of paces is +5 an hour, you can make a move once every two hours

For those with Peggy/VIP accounts you are able to set treats as customized UFOs if you'd like.

There are 4 mazes again and you have to complete all 4 in order to get the divine.
At end of first maze you will receive a Winged Draft Horse, so this species will be coming to the game.
2nd maze prize: Helio's Ray+ 1 Golden Horseshoe
3rd maze prize: T.Challenge+Golden Horseshoe
4th maze: New Celtic divine Taranis+Golden Horseshoe


Divine+prizes
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I didn't make a list of which prizes are in which location because they tend to differ for each player on the live server. *Typically* the better prizes are on the higher mazes though.

Cost Estimate and special offers
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Special offer: Like last time treats will be found on all levels the T.Cs and you can even find a few when you lose. I advise not going past level 3 though as you're pressing you're luck. I got between 3-5 treats for each level.

Pass estimate: Just a note that I completed the Maze event in August and only opened 11 T.Cs.

See Asfridur's pass estimate
and Woolymammoth 's estimate
Their estimates are on par with what I spent last time.

Maps
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these maps are courtesy of Flowcon who posted them back on page 2049. So if anyone wants to easily bump the maps after the event starts you can go to that page and quote from that post.







Legacy Ann
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